“I don’t wanna play your stupid game!” has stayed with me since I heard a grad school professor share an anecdote from early-career teaching. It refers to how even the best-designed activity or cool idea a teacher has can flop instantly in the classroom. When a teacher spends time on that activity or idea, they get mad. Mad teachers resent teaching students. Students resent mad teachers. No bueno.
Cool is not really something a teacher can control for, or at least if they try, they’re likely to fail. Sometimes students deem something that a teacher does cool, but it’s entirely up to them. Most often, though, students reject what is presented as cool, if only to defy and resist. “This game is stupid” is likely to anger a lot of teachers. The trick is to make the game stupid already.
That’s why we need silly.
OK, so it’s still holiday break, but we can celebrate the third #teachersunday in a row, especially to get more teachers on board after the New Year (just post a pic of your Sunday in the Twitter sphere, and/or FB). Even though it’s still break, I’ve already heard teachers beginning to plan their upcoming week. Not me; I took care of that work—at work—before I left work. In fact, I’m not even sure what’s been planned, and don’t really need to know until school begins Wednesday. Come to think about it, I don’t even really have to plan for Mondays at all because the options are bountiful. Having some Monday routines on hand are a must for teacher sanity…
Before you check out my #teachersunday activities from this week, here are some favorite no-prep options for every Monday so you don’t have to think very hard on a Friday, and definitely not during a holiday…
- Weekend Talk/Holiday Talk/Card Talk + Simple Survey (e.g. “What was good? What was bad?”)
- Calendar Talk
- Special Person Interviews
- MovieTalk (always have the next one cued & printed)
- One Word Image (OWI)
- Free Voluntary Reading (FVR)
Also, whatever you do, make sure it’s something without printing (do all that by Friday). Heading to the copier Monday morning is about as bad an idea as driving back to any major city on a Sunday afternoon.
- Making some house compound gin (i.e. legal infusing, not illegal distilling)
- This ambient music show is free on Sundays, and you can stream the show all week free on the app.
- OK, so watching double bass videos isn’t exactly relaxing, but #teachersunday is more about not planning for school than it is about chilling out. #teachersunday is about making sure you retain free time, and doing what you want with it.
- Calm Quincy water from a cozy corner at Aunt Pat’s.
The latest addition to my Quick Quizzes is the Tense Test. Rather than testing knowledge using multiple choice, form-manipulation, or fill-in quiz on tenses, stick to a simple either/or comprehension check, then get back to providing input and encouraging interaction…
On Saturday at RIFLA, I presented some updates to two NTPRS 2018 presentations. After the conference, I made even more updates based on what we discussed, including MGMT issues each setup decision addresses. I also had the chance to see two presenters.
Optimizing Your Classroom Setup for MGMT – RIFLA 2018
No-Prep Grading & Assessment – RIFLA 2018
- Signals Watching Matthew got me thinking: Have I been using signals?! In the past, we’ve had something for stop, and slow down. Matthew showed us one for faster, but I’ve never had the problem of speaking too slowly! Right now students just raise their hand. I might want to encourage the use of signals more.
- Story Cubes I’ve used these, and written about using them as more of a whole-class brainstorm and input activity. Still, I can now see an additional use for them with “unlocking creativity.” For example, I could roll two cubes under a document camera, and ask if any word comes to mind that could fill in the next story detail I’m asking for. This could be real good. I’ve been noticing how much better an either/or question is (e.g. students choose, or are inspired a third possibility they otherwise wouldn’t have come up with on their own). Matthew’s version was to provide a paper with 9 prompts (e.g. where, when, how many, problem, etc.), distribute the Story Cubes, then ask students about the image they rolled on the cube as well as what story detail they wanted it to fulfill. In his experience, this little bit of structure has helped quite a lot. Matthew also gathered the cubes as rolled, and snapped a pic of all 9. Essentially, this is the class story depicted, which could then be used as a Picture Talk, or some kind of story retell activity.
- “Oooooooooh” Matthew shared the 2016 video of Blaine Ray teaching English in Brazil, and the first thing I noticed was how every time Blaine made a story statement, he cued the “oooohs” from the class. If I had been trained to do this, I’ve certainly forgotten. I like how it kept students engaged on even the most basic of sentences! I think I’ll give this a try.
- The sēx game! Viviana captured our attention with a MovieTalk in Portugues. Afterwards, she shared a host of input-based followup activities. I had forgotten about the game Keith Toda shared. In groups of 3-4, students get a text, as well as a 6-sided die and 1 pencil. They take turns rolling until someone gets a 6, yells out that number in the target language (TL), and begins translating sentences from the text. They continue to do so while other team members keep rolling. Once someone else gets a 6, they grab the pencil from who was writing, and play continues. First to finish wins, or give points for understood sentences and highest points wins.
These are my updated presentations from the conference:
No-Prep Grading & Assessment 2018
Questioning Is Core
Optimizing Your Classroom Setup For MGMT
Here are my own takeaways organized by presenter, whether a) directly used by them during the conference, or b) inspired by something similar they did that got me thinking and I’ve adapted:
**See a recent post adding the Tense Test**
Picture Quick Quiz
Project a picture, then make 4 True/False statements about it. You could use a screenshot from a MovieTalk you just finished (e.g. choose a random point in the timeline), whatever you were discussing during PictureTalk, or an entirely new image. Here’s an example:
1) The Roman is wearing a shirt.
2) The Roman’s shirt is black.
3) The Roman’s shirt is blue.
4) The statue is seated.
Classroom Quick Quiz
Make 4 True/False statements about anything in the room! Have a map? Say something about a location. Have a Word Wall? Say something about a word. Have furniture? Talk about its size, or shape. Being observed? Talk about that person. Want to walk around? Narrate what it is you’re doing (i.e. TPR).
With the addition of these two, the total no-prep quizzes comes to 5, which you can read more about on the Input-Based Strategies & Activities post:
Vocab Quick Quiz
Picture Quick Quiz
Classroom Quick Quiz
To review, the Quiz process (aside from K-F-D Quizzes) is a) make 4 True/False statements, b) pass out colored pens and “correct” in class (in the target language, with PQA), and c) report the scores in the 0% grading category. That’s it.
**Updated 2.8.19 with Dixit Card Storyasking**
See this post for all the input-based activities you can do with a text. But how do we end up with a text in the first place?! Here are all the ways I’ve been collecting:
**N.B. Many interactive ways to get texts require you to write something down during the school day, else you might forget details! If you can’t create the text during a planning period within an hour or two of the events, jot down notes right after class (as the next group of students line up for the Class Password?), or consider integrating a student job.**