In a Latin Best Practices Facebook group discussion months back, I shared that I wasn’t sure I do any pre- or post-reading. I just have a bunch of…activities. While I still think that’s true, I’ve decided to consolidate and organize everything under the pre/dum(during)/post categories to make planning even easier.
I almost can’t believe I just typed that. Planning—for me—already takes mere minutes. With broad Class Day and Culture Day unit plans established for reference, I’ve had no need to plan the class agenda more than a day or two in advance. In fact, doing so becomes a waste of time as things become irrelevant, or causes frustration when plans—inevitably—must change. N.B. I’m able to plan this way because I work under a “forward procedure” approach, which I highly recommend. Still, if there’s a way to reduce planning even further, I’m game.
I hear teachers talk about cycles a lot these days, which are kind of like longer planning routines. Since my school went to A/B day block schedule, the whole “Monday = ____ day” is pointless, and the longer 84 minute classes really messed with how I structured it all. This year was a big adjustment to say the least. So next year, I’m gonna give the cycle thing a try as it pertains to pre-, dum-, and post-reading sequences within a single class. This differs from what Elizabeth Davidson shared, noting that her sequence typically lasts 4-6 days. These past weeks, though, I’ve been using the sequences when reading a short text, such as a novella chapter, in one class. As such, the amount of pre- needed for the reading (dum-) is far more limited, as well as the scope of a post-reading wrap-up (usually a game). For the descriptions of everything that follows, see this updated list of activities, which is now organized by timing, not prep…
I asked the iFLT/NTPRS/CI Teaching Facebook group for ideas on how to get one massive story with every student starring in it. I was able to get a LOT of students into their own story back in the fall, but then storytelling kind of tapered off like it usually does. I still haven’t found a way to keep storytelling going throughout the year with all the other stuff we have to read, so that might just be my M.O., but I’m not ready to just accept things as-is. Besides, I’m more than enthusiastic about stories and am always on the lookout for collaborative storytelling options that don’t have any acting. The following idea is a combination of Mike Peto’s and Karen Rowan’s suggestions:
On index cards, students write their name, something they like/like to do, and a role they’d like to have in a multiverse where anything’s possible.
Put students into groups.
Shuffle and redistribute cards to groups.
Groups brainstorm possible connections and story elements based on card info.
There are two different ways to play: either the class works together and story isn’t done until all cards are gone (or class ends if doing this in one block), or the first group to get all their students in the story wins. I asked my students which one they wanted. All classes chose to collaborate, and got between 7 to 13 students into a story in about 30-40 minute. I also began by showing subsequent class sections the other class stories. By doing so, a competition emerged naturally where students to get more students into their story than the other classes.
Pose a question (e.g., “Where were they?”).
Give students time to discuss in their groups.
Accept one group’s suggestion, or class votes.
Notes: – It will help to have one rule: a group can only suggest a single student at a time. This avoids a “who were they with?” question resulting in a list of all the students, lol. – The group brainstorm and discussion result should help create a more coherent narrative. – Even in the group-only win condition, a teacher goal could be to get every student into the story, so when you accept suggestions from groups, do so evenly, or at least don’t take them from just one or two groups. The winner should definitely be the group that contributes to making the most enjoyable story, but you can extend the storyasking process to include many students, their interests, and roles within the fantasy world. – Use a target-language, or code-switch format depending on level.
Considering how impersonal the year felt, the responses from this end-of-year survey support an early prediction many of us had that learning and growth/development would take place this year after all, though certainly different from what we’ve expected in the past. To be clear, “learning loss” is a myth, and you should stop anyone trying to talk about that dead in their tracks. You simply cannot lose what you never had in the first place. It was a talking point used to get kids into schools ASAP, and nothing more. If students, or even just their learning were truly the priority, the conversation would be about improving living conditions for families at the societal level, as well as fully-funding our public schools.
Anyway, let’s start with the first question on my mind: grading. I’ve settled on the system after experience with a LOT of different ones, but what about students? The open-ended responses explaining what kind of grading students preferred are quite genuine. Scroll through the slideshow to see:
The longer I teach, the more I pull back the curtain, becoming more transparent with students in the room, and better-aligning my practices with core principles. An understanding of communicative purpose has really helped me eliminate some of the charades you tend to see everywhere. For example, what once began as reading textbook passages designed to teach a specific grammar point has now become me outright saying “today, we’re gonna learn about some grammar” (i.e. learning). No veil. Texts are now read for enjoyment (i.e. entertainment), or learning about the target culture (i.e. learning). Any collaborative storytelling or Write & Discuss (Type & Talk) results in texts (i.e. creating), though the process is often enjoyable (i.e. entertainment), and focuses on some topic (i.e. learning). Those three classroom communicative purposes: entertainment, learning, and creating, have all led to great buy-in and trust. The longer I teach, there’s just no need for any of the role-play and ruse within the classroom reality.
Well, it’s that time of the year when I get ideas on what to improve upon or do differently next fall. In particular, I’ve got my eye on a couple new transparent routines that are best established right from the start…
Here’s a quick note about TPRS (Teaching Proficiency through Reading and Storytelling) and other collaborative storytelling methods and strategies…
They require interaction.
This has become painfully obvious to me after teaching on Zoom for over a year in a public high school, where responses to polls are few, participation is low, and circling is next to impossible in most contexts (unless you happen to have surprisingly high levels of participation). I mean, we can certainly fake circling by doing something similar via those polls and chat, but it moves a LOT slower than that in-person question after question pace complete with reading the room (i.e. “teach to eyes” etc.). On Zoom, the process gets bogged down. That’s not circling. The point of circling is to give students a massive amount of exposure to a small set of words by asking many different questions that students can answer without hesitation. It’s actually the answering of questions that’s so key, not only to keep an eye on who might be getting lost (and then ask “what does X mean?” comprehension check), but also to get the details you ask for, as well as the surprise responses that can take the story in an unexpected yet highly compelling turn. Hence, interaction.
Yet “interaction” can be woefully misunderstood and misinterpreted to mean full-on conversations. That’s not what we need with collaborative storytelling at all. We need to provide students messages in the target language via a process that might feel ad nauseam to us, but is probably just enough (or maybe not quite enough!) for the beginner. That’s happens from questions, statements, and then restating everything that happens.
THAT kind of interaction is crucial. Other types of interaction might occur, or even prove to be beneficial in certain cases, especially in other activities, but without student responses during collaborative storytelling—not just the ones that get details—we got nothing.
I got thinking about what I’d say my core practices were if anyone wanted to learn more about CI and get an overview of what comprehension-based and communicative language teaching (CCLT) looks like. Would it be a list of 10? Could I get that down to five? Might it be better to prioritize some practices like the top 5, 8, and 16 verbs (i.e. quaint quīnque, awesome octō, and sweet sēdecim)? Would I go specific, with concrete activities? Or, would I go broad and global, starting with principles and ideas?
I highly recommend that you do this just as an exercise during a planning period this week, making a quick list of your core practices. Doing so required me to sort out a few things in the process, and helped organize and align my practices to certain principles. Of course, terms and definitions can get tricky, here. I just saw that Reed Riggs and Diane Neubauer refer to “instructional activities (IA),” which covers a lot of what goes on in the classroom. It’s a good term. I’m using “practices” in a similar way to refer to many different methods, strategies, techniques, and activities that all fall under a CCLT approach, as well as general “teacher stuff” I find to be core as well.
Another reason for this post is that I’ve seen the “CI umbrella” graphic shared before, but that doesn’t quite fit with my understanding of things. Rather than practices falling under a CI umbrella, I envision CI instead as the result of practices under the umbrella of CCLT. I also consider such an approach a defense against incomprehensibility—the first obstacle that needs to be removed—and I thought a more aggressive graphic of a “CI shield” might best represent that.
Imma take a break from playing Root and get back to my teaching roots. Several recent experiences have reminded me that the most effective teaching practices are the basics, hands down. Obviously, COVID messed with us big time, but I’m afraid some of us have done a little too much adjusting that might result in lingering bad habits. Let’s face it, we pulled out all the stops on that beastly concert organ that was remote learning, and not all of what we did to make it happen could be considered even OK practices. We want good practices, and best ones whenever possible. Oh, and it’s been a while. Consider this: it will have been over two years since starting the school year with tried and true practices you’ve known to be effective. Yeah, that’s right. No one really did that in 2020, so it was August or September of 2019 when you last began the school year how you wanted. Will you remember what all those practices were? I’m not confident I will, so I’m writing this post to remind myself about them roots. Feel free to follow along…
Back in June, I did this test of what collaborative storytelling could look like for asynchronous learning. However, the process can be used during class for even more interaction, and more story variations. This format also has the benefit of modeling writing, which can become new sources of input with timed writes typed up, edited, and read in class. This is not innovative. I’ve seen teachers do this live in the classroom. However, you might have stepped away from collaborative storytelling for a bit, or just forgotten how easy and enjoyable it can be. I’d recommend getting back into it, keeping it a regular activity throughout the year. Here are my current favorite collaborative storytelling formats for live remote learning:
Whole-Class Writing Using the super simple story script sequence, write a story by providing either/or details for students to choose, or blank spaces for students to fill-in their own. Share out, step-by-step as teacher restates in target language, and/or submit so teacher can edit, type up, and share back to whole class. You get up to as many new stories as you have students, although I found success projecting just 2 stories; one from the class, and one from another class.
Slide Talk Stories Screenshare/project the Slides, and scroll through to inspire story detail options. If you want students to compete over details a little more, choose two options from the Slides (e.g. “H.E.R. or Brent Faiyaz?”). Otherwise, choose one detail from the Slides, then whatever other shadow comes to mind. Use the script below for a home-run story.
WOWATS (Whole-class One Word At a Time Stories) Generate a list of words (e.g. from most recent text, high frequency, all words students know, etc.), randomly choose one, collaborate to use the word in a story, and continue. Consider following Mike Peto’s story structure of limiting each story part to 5 minutes so ideas don’t go off the rails and it takes the whole class.
1) Who? Where? With Whom? 2) Problem 3) Fail to Solve 4) Solution
After looking at all the collaborative storytelling options for our first class story, we decided Mike Peto’s simple structure of a 20min story—tops—was exactly what we were looking for. In preparation, I suggested that we script out some basic either/or detail options, one of which being a “shadow” (i.e. non-option), and the other what we think they’d likely choose. Student teacher Magister K suggested that we look to each class’ Slide Talk slides to find something they already liked…
Here’s a list of how to easily convert tried-and-true activities to the digital space during our remote learning. For a list of all original in-person ways to get texts and input-based activities, see this post.